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Welcome to the A MAZE. / Berlin 2026 program! Add sessions to your profile to get an easy overview of your own schedule!

Program is regularly updated with new sessions.
Venue: Kuppelhalle [Silent Green] clear filter
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Wednesday, May 13
 

12:00 CEST

MBB - Spotlight Games Berlin
Wednesday May 13, 2026 12:00 - 15:30 CEST
Medienboard Berlin-Brandenburg invites to Spotlight Games Berlin. 

Together with industry professionals, policymakers, and the press, we’ll be discussing current developments in the games industry in Berlin, Brandenburg, and beyond – through fireside chats, panels, and direct exchange.

For reservation please register here (limited seats): https://sweapevent.com/b?p=spotlightgamesberlin2026

Wednesday May 13, 2026 12:00 - 15:30 CEST
Kuppelhalle [Silent Green] Gerichtstraße 35, 13347 Berlin, Germany

18:00 CEST

A MAZE. Invites
Wednesday May 13, 2026 18:00 - 20:00 CEST
The networking event A MAZE. INVITES is aimed exclusively at invited guests from the games industry, as well as cultural institutions and artists from Berlin and the surrounding area. The aim of the event is to offer an open discourse between (international) cultural practitioners who work on the crossover between digital culture and games and playful media – whether in developer studios, the independent arts, or established institutions such as museums and theaters.

This event is invitation only. 
Wednesday May 13, 2026 18:00 - 20:00 CEST
Kuppelhalle [Silent Green] Gerichtstraße 35, 13347 Berlin, Germany

20:30 CEST

Qualia
Wednesday May 13, 2026 20:30 - 21:30 CEST
Qualia combines different new-media practices and perspectives, rethinking how realtime simulations can intersect with live music performance. The result guides the audience on a pilgrimage into the inner world of an organism, an agent revealing its hidden systems, symbols and hierarchies raising the question: what is it like? The characteristics of mental states are often described to carry an explanatory gap in which we struggle to tell about experiences to others. This ontological shock cannot be communicated, or apprehended by any means other than direct experience. Simulating empathy in this, is an attempt to directly understand and relate to the qualia of another's experience, bridging the gap between multiple, separate inner worlds.
Artists
avatar for Philip Wölk & Moshe Linke

Philip Wölk & Moshe Linke

Moshe Linke is an artist and experimental game developer who utilizes real-time media and game engines as a medium. His primary interests include architecture as a guiding principle for level design, solipsism, sonder, isolation and the ongoing importance of personal, author game... Read More →

Wednesday May 13, 2026 20:30 - 21:30 CEST
Kuppelhalle [Silent Green] Gerichtstraße 35, 13347 Berlin, Germany
 
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