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Welcome to the A MAZE. / Berlin 2026 program! Add sessions to your profile to get an easy overview of your own schedule!

Program is regularly updated with new sessions.
Thursday May 14, 2026 14:30 - 15:30 CEST
How do we navigate the ever-present challenge of working (and playing) with a digital and therefore inherently ephemeral medium on the one hand, while still needing to find community and create places that feel permanent on the other? 
The art-game community is often dispersed and fragmented; living and working on different continents, systems, platforms, and technologies, finding each other in online-spaces or temporary events like festivals and jams. At the same time, there always seems to be a longing for local networks and spaces to call home. 
This panel brings together digital artists, organizers and curators who relate to these questions of time and space in their own way: they build hybrid communities spanning from Tokyo to London, organize festivals, create online-spaces to make each other visible, buy entire buildings to call home and drag the digital out into the sun (or vice-versa).

Artists
avatar for Cat Bluemke (she/her)

Cat Bluemke (she/her)

Cat Bluemke makes games, performances, and immersive experiences. Her site-responsive projects intervene in technological narratives of Canadian landscape, labour, and infrastructure. She is Executive Director of Centre for Art Tapes in Halifax, where she is building resources for... Read More →
avatar for Farfama (he/they)

Farfama (he/they)

Farfama
Farfama (he/they) is an artist, games curator, and experimental game creator currently based in Japan. His work explores themes of awe, wonder, and playful joy, drawing inspiration from nature, ritual, and everyday observation. He helps run GÆMZ Tokyo, a monthly experimental games... Read More →
avatar for Joanna Lyu (she/her)

Joanna Lyu (she/her)

China, ([[rect*]]repair)
Joanna game designer, media artist and event organizer. She co-runs [[rect*]]repair, an art-game collective on public-facing experimental games, community events and playful media.
avatar for Marie Janin (she/her)

Marie Janin (she/her)

Sickhouse
Marie Janin is co-director and initiator of Sickhouse, a playful art space in Enschede, home of The Overkil festival. As a curator she focuses on playful arts and digital culture to explore the transformations of our society. Mariecreates critical programs to support a reflection on our relation to technology looking for diverse ways to meet, exchange and challenge each other in our understanding of the world... Read More →
avatar for Sarah Bashir (she/her)

Sarah Bashir (she/her)

Sarah Bashir is a games scholar, focusing on game production studies, the history of digital and interactive media and the interrelation of games, art and culture. She initiated and currently leads Circuit Lab, a game studies lab situated at the Department of Media and Communication... Read More →
Thursday May 14, 2026 14:30 - 15:30 CEST
Betonhalle Stage [Silent Green] Gerichtstraße 35, 13347 Berlin, Germany
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