With the help of the LEGO® SERIOUS PLAY® method, the workshop will work on the central question: How to imagine the Game Studio of the Future? In the spirit of thinking with your hands, the participants will build several models with LEGO® bricks and interpret their own or shared meanings into them. No previous knowledge is needed. We will introduce the method and the question at the beginning of the workshop. To achieve a meaningful takeaway, it is mandatory to be on time and to attend the workshop from beginning to end. The facilitators are certified in the LEGO® SERIOUS PLAY® method.
//AUDIENCE:: This workshop invites game workers of all trades (project management, artist, designer, coder, sound, quality assurance, community management, etc.) or people who intend to work in games in the future. //REQUIREMENTS:: No prior knowledge required. //BRING:: We will provide the LEGO //SENSITIVE TOPICS:: Sensitive topics may be discussed.
For this workshop online registration is not required to attend. The spots will be assigned on a first-come first-served basis, so make sure to be at the workshop location at least 10 minutes before the starting time.
Prof. Dominik Rinnhofer is a German/Austrian game designer and media artist who has been a game design and media art professor since 2019. His work has led to numerous international exhibitions and awards. He has worked as a stage designer and video artist at many operas and theatres... Read More →
Sebastian Möring, PhD (he/him) is Professor of Game Design at Macromedia University of Applied Sciences |Campus Berlin. His research focuses on the philosophy and aesthetics of computer games, in-game photography, green game studies, computer games in an educational context, games... Read More →