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Welcome to the A MAZE. / Berlin 2026 program! Add sessions to your profile to get an easy overview of your own schedule!

Program is regularly updated with new sessions.
Thursday May 14, 2026 10:30 - 11:00 CEST
Production in game development is often described through the metaphors of engineering: systems, pipelines, resources, deliverables. But beneath the spreadsheets lies another layer of work - one that is seldom named. This talk explores game production as emotional labour: the invisible cognitive and relational work that holds teams together, that facilitates psychological safety. Drawing on the concept of the “mental load” (the often-gendered work of anticipating needs, managing tensions, and carrying responsibility in the background) it questions how we might frame production as care and maintenance. Through studio experience and personal reflection I offer provocations on soft-skill matters of morale, conflict and pressure.
Artists
avatar for Anja

Anja "Nanna" Venter Rausch (she/her)

Anja "Nanna" Venter Rausch is a Cape Town–based producer, researcher, and image-maker interested in infrastructures of practice: the scaffolding, rituals, and quiet negotiations that make creativity possible. Her PhD examined how digital tools shape access to visual design; today... Read More →
Thursday May 14, 2026 10:30 - 11:00 CEST
Betonhalle Stage [Silent Green] Gerichtstraße 35, 13347 Berlin, Germany

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