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A MAZE. / Berlin 2026
A MAZE. / Berlin 2026
Welcome to the A MAZE. / Berlin 2026 program! Add sessions to your profile to get an easy overview of your own schedule!
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Thursday
, May 14
10:00
CEST
Start your day with energy and joy!: Smoothie & Movement Session
Workshop Room 1
Nicole Fiedler (she/her) • Sophia Herzog (she/her)
10:30
CEST
Thinking with your hands – How to speculate about the future of creative work with the help of LEGO® SERIOUS PLAY®
Workshop Room 2
Sebastian Möring • Dominik Rinnhofer
11:00
CEST
125 Million Reasons to Build Games in Germany – An Introduction to the German Federal Games Funding
Workshop Room 1
Paul Mathia
12:30
CEST
Seeing the forest for the trees: How to think about workflows when designing tools
Workshop Room 2
Robin-Yann Storm
13:00
CEST
Dig, Bite, Bake, Decapitate ~ Turn Folklore into Play
Workshop Room 1
Trine Laier • Julia Mirny
14:30
CEST
Deviant Game: Ctrl+hack+feminism A queer and feminist perspective on alternative controllers through the practice of hacking -
Workshop Room 2
Chloé Desmoineaux
15:00
CEST
Indie Games on the Platform: Building Audiences and Crowdfunding Creative Work
Workshop Room 1
Michael Liebe • Elina Roinioti
17:00
CEST
Making games from scratch in Odin and understanding all the parts
Workshop Room 2
Karl Zylinski
Let's Make a Game Manual for a Game that Doesn't Exist!
Workshop Room 1
Biagi (he/him) • Isabelle Smith (she/her) • Hatim Benhsain
19:00
CEST
Level Design Beyond the Screen
Betonhalle [Silent Green]
Dominik Cymer (he/him) • Oliwia Hajn (she/her)
Friday
, May 15
10:00
CEST
Start your day with energy and joy!: Smoothie & Movement Session
Workshop Room 1
Nicole Fiedler (she/her) • Sophia Herzog (she/her)
10:30
CEST
a writing workshop (about storytelling through weird mediums)
Workshop Room 2
Tanat Boozayaangool • Daisy Fernandez
11:00
CEST
Make your game look unique
Workshop Room 1
Nino Filiu
12:30
CEST
Playable for Everyone — Designing Accessible Games Through Collaborative Experimentation
Workshop Room 2
Alice Di Pinto
13:00
CEST
Self-Publishing and Marketing Your Indie Game: What Actually Works?
Workshop Room 1
Maria Aloupi • Thomas Reisenegger
14:30
CEST
Reality Is Optional: Intro to AR with Lens Studio and Spectacles
Workshop Room 2
Ines Hilz • Max van Leeuwen
17:00
CEST
Handcrafting Your Game
Workshop Room 1
Chester • Emi • Antonio Kos Pinheiro de Andrade (he/him) • Biagi (he/him) • Isabelle Smith (she/her) • Ilena Pegan (they/them)
18:00
CEST
Level Design Beyond the Screen
Betonhalle [Silent Green]
Dominik Cymer (he/him) • Oliwia Hajn (she/her)
Saturday
, May 16
13:00
CEST
Design Your First Board Game — A Crafting Workshop for Everyone
Betonhalle Stage [Silent Green]
Alice Di Pinto
IMPROVE YOUR IMPROV: The Theater Stage as an Analog Sandbox
Workshop Room 1
Susi • Don Marelio
Make your own merchandise: Lino-Stamps and Stickers | Gestalte deine eigenen Fanartikel: Linolschnitte und Aufkleber
Betonhalle Stage [Silent Green]
Svenja Anhut
15:00
CEST
Level Design Beyond the Screen
Betonhalle [Silent Green]
Dominik Cymer (he/him) • Oliwia Hajn (she/her)
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May 12
-
17, 2026
Tuesday
, May 12
Wednesday
, May 13
Thursday
, May 14
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, May 15
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, May 16
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Silent Green, Gerichtstraße 35, Berlin, Germany
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Betonhalle Stage [Silent Green]
Betonhalle [Silent Green]
Filmrausch Palast Moabit/Game Rausch
HAU Hebbel am Ufer (HAU2)
Kuppelhalle [Silent Green]
MARS | Küche & Bar
Panke Culture
Panke Gallery
Polish Institute Berlin
Silent Green (Betonhalle, Garden, Kuppelhalle, Ateliers, Transmediale Studio)
Sybil
The Garden [Silent Green]
Transmediale Studio [Silent Green]
Urban Spree / b-dome
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Dates
Tuesday
, May 12
Wednesday
, May 13
Thursday
, May 14
Friday
, May 15
Saturday
, May 16
Venue
Betonhalle Stage [Silent Green]
Betonhalle [Silent Green]
Filmrausch Palast Moabit/Game Rausch
HAU Hebbel am Ufer (HAU2)
Kuppelhalle [Silent Green]
MARS | Küche & Bar
Panke Culture
Panke Gallery
Polish Institute Berlin
Silent Green (Betonhalle, Garden, Kuppelhalle, Ateliers, Transmediale Studio)
Sybil
The Garden [Silent Green]
Transmediale Studio [Silent Green]
Urban Spree / b-dome
Workshop Room 1
Workshop Room 2
Session Type
AV performance
Conversations
Exhibition
All
Installation
Interactive
Maker Market
Music + Games
Networking
Open Screens
Performance
Satellite Event
Special
Talk
Welcome
Workshop
All
Drop in
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