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Welcome to the A MAZE. / Berlin 2026 program! Add sessions to your profile to get an easy overview of your own schedule!

Program is regularly updated with new sessions.
Friday May 15, 2026 17:00 - 18:30 CEST
Learn to create a world with felt, clay, found materials, glue guns, and cardboard. With your phone, we’ll 3D scan your handmade models and place the models into a playable walking sim.

//AUDIENCE:: People who want to craft with their hands and merge handcrafted materials with a digital world.
Will be interesting for game developers who want to have hands on experience with:
- photogrammetry
- rapid prototyping
- exploring personalized art style
- crafting & diy
- Godot
//REQUIREMENTS:: Does not require any previous knowledge or experience.
//BRING:: A phone with RealityScan already downloaded: https://www.realityscan.com/mobile

For this workshop online registration is not required to attend. The spots will be assigned on a first-come first-served basis, so make sure to be at the workshop location at least 10 minutes before the starting time.
Artists
avatar for Antonio Kos Pinheiro de Andrade (he/him)

Antonio Kos Pinheiro de Andrade (he/him)

Hapshapen Games
Antonio grew up in Rio de Janeiro, Brazil. For a while he worked as a full-stack software engineer, then he moved to Brooklyn and started making games. He enjoys horror movies, crossword puzzles and staring wistfully into the ocean. Currently working on Abigail at hapshapen games... Read More →
avatar for Biagi (he/him)

Biagi (he/him)

Hapshapen Games
Whether he’s building narrative adventures, party games, or systems-driven experiments, Biagi’s work explores the peculiarities of human existence—with humor, with play, and with deep love for the weird little bonds that form when we interact.
avatar for Chester

Chester

martianwho studios
An indie gameplay programmer for martianwho studios. 
avatar for Emi

Emi

Godot Foundation
Emilio Coppola leads the Godot Foundation as its Executive Director, guiding the growth of the free, open-source Godot game engine. He started out making games and teaching others how to use Godot. With his background in web development and startups, Emilio now oversees the Foundation's... Read More →
avatar for Ilena Pegan (they/them)

Ilena Pegan (they/them)

martianwho studios & Godot Foundation
Ilena is a making a handcrafted solarpunk elder bricklayer game about repairing community. During the day, they work with Godot as a Project Manager.
avatar for Isabelle Smith (she/her)

Isabelle Smith (she/her)

hapshapen games
Isabelle Smith is a game developer and writer who makes digital games you can reach out and touch. Her work in digital games has been nominated for awards by IGF, A MAZE., and the Student BAFTAs.  She had seven wisdom teeth but they’re not in her mouth anymore.
Friday May 15, 2026 17:00 - 18:30 CEST
Workshop Room 1

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