About me
Full-time Game Artist and Game Developer with 5+ years of experience in professional and indie team projects. Multidisciplinary in 2D and 3D art, with skills in animation, storyboarding, concept art, technical art, and UI/UX. Experienced with Unity, Blender, and Figma, contributing from early concepts to final game assets, with a strong focus on art direction and shaping cohesive game worlds.
Open screening NAMTAR - a psychedelic bullet-hell platformer @Friday,14:00!