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Welcome to the A MAZE. / Berlin 2026 program! Add sessions to your profile to get an easy overview of your own schedule!

Program is regularly updated with new sessions.
Friday May 15, 2026 19:30 - 21:45 CEST
IT IS SHOWTIME AND WE ARE EXCITED TO HIGHLIGHT THE NEW WAVE OF GAME & PLAYFUL MEDIA CREATORS

With 435 submissions from 78 countries, the 15th international A MAZE. Awards received more entries from more locations than ever before competing for 7 awards and the Audience Award. The Award Show presents the 33 nominations covering innovative performances, digital poems, wild and cultural experiences, personal stories as well as stunning game worlds and works of interactive media art.

Awards: Most Amazing Award | Human Human Machine Award | Long Feature Award | Digital Moment Award | Explorer Award  | WINGS Award (presented by WINGS) | XR-History Award (presented by Körber-Stiftung) | Audience Award 

👉 See all Nominees and their categories

In this years colorful and wild show, moderator Tim Rogers will be joined by Sarah Bashir from the Audience Stage at Betonhalle. A performance by Gelbart will give a taste of the afterparty to come and the final jury consisting of Anan Fries, Antonin Fourneau, Farfama, Meghna Jayanth and last year's winner Julián Cordero will finally reveal the winners.

MAIN STAGE AT KUPPELHALLE
Doors will open at 19:30. Pre-Show from Audience Stage will be streamed. Seats at groundfloor only available for Nominees (for everyone else there is also the top floor balcony and spots for standing - great to dance though!).

AUDIENCE STAGE AT BETONHALLE
Pre-Show starts at 19:30. If you want to take part in the 15years A MAZE. raffle or the interactive Audience Award part - this is the place to be! Award Show from the Main Stage will be streamed.
Artists
avatar for Anan Fries (they/them)

Anan Fries (they/them)

Anan Fries (they/them) is an interdisciplinary artist and researcher who works at the intersection of digital and performing arts. They create performances, installations, and video works influenced by Posthuman and Xenofeminist discourse. Their works explore themes of transformation... Read More →
avatar for Antonin Fourneau (he/him)

Antonin Fourneau (he/him)

Antonin Fourneau (he/him) is a French artist and creator exploring the playful side of technology. Blending light, sound, and DIY culture, he designs interactive installations that function like open playgrounds, inviting audiences to touch, shout, draw, and experiment. His work transforms... Read More →
avatar for Farfama (he/they)

Farfama (he/they)

Farfama
Farfama (he/they) is an artist, games curator, and experimental game creator currently based in Japan. His work explores themes of awe, wonder, and playful joy, drawing inspiration from nature, ritual, and everyday observation. He helps run GÆMZ Tokyo, a monthly experimental games... Read More →
avatar for GELBART

GELBART

Ever since landing in Berlin’s electronic scene in 2005, Gelbart has earned a reputation as one of the city’s most innovative musicians. A self-taught multi-instrumentalist, composer, filmmaker, and author, his work exists at the intersection of the surreal and the visceral, blending... Read More →
avatar for Julián Cordero (he/him)

Julián Cordero (he/him)

Julián Cordero (he/him) is a game developer from Quito, Ecuador, now based in New York City. His latest project, despelote, is a slice-of-life adventure about childhood and the magical grip soccer held over the people of Quito in 2001. He’s passionate about finding new ways to... Read More →
avatar for Meghna Jayanth (she/her)

Meghna Jayanth (she/her)

Meghna Jayanth (she/her) designs worlds which explore fantasies and pleasures counter to capitalism-colonialism. Her work critiques contemporary technopolitics and excavates video games’ potential as sites of radical and liberatory re-imagination. Her work includes IGF winner 80... Read More →
avatar for Sarah Bashir (she/her)

Sarah Bashir (she/her)

Sarah Bashir is a games scholar, focusing on game production studies, the history of digital and interactive media and the interrelation of games, art and culture. She initiated and currently leads Circuit Lab, a game studies lab situated at the Department of Media and Communication... Read More →
avatar for Tim Rogers (he/him)

Tim Rogers (he/him)

Tim has worked in most aspects of video game development and criticism for two decades. Since 2007 he has owned Action Button, a design consulting agency and game development studio which since 2020 also produces video essays on YouTube. He currently lives in Manhattan, New York... Read More →
Friday May 15, 2026 19:30 - 21:45 CEST
Betonhalle Stage [Silent Green] Gerichtstraße 35, 13347 Berlin, Germany
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